MEDIA & ENTERTAINMENT
Global Anime Movies and TV Shows Market - Industry Trends and Forecast to 2032
REPORT OVERVIEW
Global Anime Movies and TV Shows Market, By Type (TV Shows, Action & Adventure, and Movies), Genre (Sci-Fi & Fantasy, Sports, Romance & Drama, and Others), Audience (Children & Kids, Teenagers, and Adults), Platform (V Channels, Theatre, OTT Platforms, Anime Websites, and Others), Region (North America, Europe, Asia-Pacific, South America, Middle East and Africa) – Industry Trends and Forecast to 2032.
Market Insights
Market Dynamics
- Youthful and cross-generational appeal
- Niche and diverse content offerings
- Dependency on source materials
- Piracy and copyright infringement
- Localization and cultural adaptation
- Expansion in international markets
- Audience fragmentation and shifting preferences
- Economic uncertainty and global events
SEGMENTATION
- Type
- TV Shows
- Action & Adventure
- Movies
- Genre
- Sci-Fi & Fantasy
- Sports
- Romance & Drama
- Others
- Audience
- Children & Kids
- Teenagers
- Adults
- Platform
- V Channels
- Theatre
- OTT Platforms
- Anime Websites
- Others
- North America
- U.S.
- Canada
- Mexico
- Rest of North America
- Europe
- Germany
- U.K.
- France
- Italy
- Spain
- Russia
- The Netherlands
- Belgium
- Turkey
- Rest of Europe
- Asia-Pacific
- China
- India
- Japan
- South Korea
- Singapore
- Malaysia
- Australia
- Thailand
- Philippines
- Rest of Asia-Pacific
- South America
- Brazil
- Argentina
- Chile
- Colombia
- Rest of South America
- Middle East and Africa
- Kingdom of Saudi Arabia
- South Africa
- U.A.E.
- Egypt
- Rest of Middle East and Africa
KEY MARKET PLAYERS
- Pierrot Co., Ltd.
- Production I.G, Inc.
- Studio Ghibli, Inc.
- Kyoto Animation Co., Ltd.
- Good Smile Company, Inc.
- Toei Animation Co., Ltd.
- Discotek Media
- Netflix
- Anime Network
- Tubi, Inc.
Table OF CONTENTS
- SECTION 1 - INTRODUCTION
- 1.1 Taxonomy
- 1.2 Market Overview
- 1.3 Currency and Limitations
- 1.3.1 Currency
- 1.3.2 Limitations
- 1.4 Key Competitors
- SECTION 2 - RESEARCH METHODOLOGY
- 2.1 Research Approach
- 2.2 Data Collection and Validation
- 2.2.1 Secondary Research
- 2.2.2 Primary Research
- 2.3 Market Assessment
- 2.3.1 Market Size Estimation
- 2.3.2 Bottom-up Approach
- 2.3.3 Top-down Approach
- 2.3.4 Growth Forecast
- 2.4 Market Study Assumptions
- 2.5 Data Sources
- SECTION 3 - EXECUTIVE SUMMARY
- 3.1 Global Anime Movies and TV Shows Market, by Type
- 3.2 Global Anime Movies and TV Shows Market, by Genre
- 3.3 Global Anime Movies and TV Shows Market, by Audience
- 3.4 Global Anime Movies and TV Shows Market, by Platform
- 3.5 Global Anime Movies and TV Shows Market, by Geography
- 3.6 Market Position Grid
- SECTION 4 - PREMIUM INSIGHTS
- 4.1 Regulatory Framework
- 4.1.1 Standards
- 4.1.2 Regulatory Landscape
- 4.2 Value Chain Analysis
- 4.3 Supply Chain Analysis
- 4.4 COVID-19 Impact
- 4.5 Russia-Ukraine War Impact
- 4.6 PORTER's Five Force Analysis
- 4.7 PESTLE Analysis
- 4.8 SWOT Analysis
- 4.9 Go to Market Strategy
- 4.10 Opportunity Orbit
- 4.11 Multivariate Modelling
- 4.12 Pricing Analysis
- SECTION 5 - MARKET DYNAMICS
- 5.1 Trends
- 5.1.1 Expansion of streaming platforms
- 5.1.2 Simulcast and global release strategies
- 5.1.3 Trend 3
- 5.2 Drivers
- 5.2.1 Youthful and cross-generational appeal
- 5.2.2 Niche and diverse content offerings
- 5.2.3 Driver 3
- 5.2.4 Driver 4
- 5.3 Restraints
- 5.3.1 Dependency on source materials
- 5.3.2 Piracy and copyright infringement
- 5.3.3 Restraint 3
- 5.4 Opportunities
- 5.4.1 Localization and cultural adaptation
- 5.4.2 Expansion in international markets
- 5.4.3 Opportunity 3
- 5.4.4 Opportunity 4
- 5.5 Challenges
- 5.5.1 Audience fragmentation and shifting preferences
- 5.5.2 Economic uncertainty and global events
- 5.5.3 Challenge 3
- SECTION 6 - GLOBAL ANIME MOVIES AND TV SHOWS MARKET, BY TYPE
- 6.1 Type Summary
- 6.2 Market Attractive Index
- 6.3 Global Anime Movies and TV Shows Market, by Type (2019-2032)
- SECTION 7 - GLOBAL ANIME MOVIES AND TV SHOWS MARKET, BY GENRE
- 7.1 Genre Summary
- 7.2 Market Attractive Index
- 7.3 Global Anime Movies and TV Shows Market, by Genre (2019-2032)
- SECTION 8 - GLOBAL ANIME MOVIES AND TV SHOWS MARKET, BY AUDIENCE
- 8.1 Audience Summary
- 8.2 Market Attractive Index
- 8.3 Global Anime Movies and TV Shows Market, by Audience (2019-2032)
- SECTION 9 - GLOBAL ANIME MOVIES AND TV SHOWS MARKET, BY PLATFORM
- 9.1 Platform Summary
- 9.2 Market Attractive Index
- 9.3 Global Anime Movies and TV Shows Market, by Platform (2019-2032)
- SECTION 10 - GLOBAL ANIME MOVIES AND TV SHOWS MARKET, BY GEOGRAPHY
- 10.1 Regional Summary
- 10.2 Market Attractive Index
- 10.3 Global Anime Movies and TV Shows Market, by Geography (2019-2032)
- SECTION 11 - NORTH AMERICA ANIME MOVIES AND TV SHOWS MARKET
- 11.1 North America Summary
- 11.2 Market Attractive Index
- 11.3 North America Anime Movies and TV Shows Market, by Type (2019-2032)
- 11.4 North America Anime Movies and TV Shows Market, by Genre (2019-2032)
- 11.5 North America Anime Movies and TV Shows Market, by Audience (2019-2032)
- 11.6 North America Anime Movies and TV Shows Market, by Platform (2019-2032)
- 11.7 North America Anime Movies and TV Shows Market, by Country (2019-2032)
- 11.7.1 U.S.
- 11.7.2 Canada
- 11.7.3 Mexico
- 11.7.4 Rest of North America
- SECTION 12 - EUROPE ANIME MOVIES AND TV SHOWS MARKET
- 12.1 Europe Summary
- 12.2 Market Attractive Index
- 12.3 Europe Anime Movies and TV Shows Market, by Type (2019-2032)
- 12.4 Europe Anime Movies and TV Shows Market, by Genre (2019-2032)
- 12.5 Europe Anime Movies and TV Shows Market, by Audience (2019-2032)
- 12.6 Europe Anime Movies and TV Shows Market, by Platform (2019-2032)
- 12.7 Europe Anime Movies and TV Shows Market, by Country (2019-2032)
- 12.7.1 Germany
- 12.7.2 U.K.
- 12.7.3 France
- 12.7.4 Italy
- 12.7.5 Spain
- 12.7.6 Russia
- 12.7.7 The Netherlands
- 12.7.8 Belgium
- 12.7.9 Turkey
- 12.7.10 Rest of Europe
- SECTION 13 - ASIA-PACIFIC ANIME MOVIES AND TV SHOWS MARKET
- 13.1 Asia-Pacific Summary
- 13.2 Market Attractive Index
- 13.3 Asia-Pacific Anime Movies and TV Shows Market, by Type (2019-2032)
- 13.4 Asia-Pacific Anime Movies and TV Shows Market, by Genre (2019-2032)
- 13.5 Asia-Pacific Anime Movies and TV Shows Market, by Audience (2019-2032)
- 13.6 Asia-Pacific Anime Movies and TV Shows Market, by Platform (2019-2032)
- 13.7 Asia-Pacific Anime Movies and TV Shows Market, by Country (2019-2032)
- 13.7.1 China
- 13.7.2 India
- 13.7.3 Japan
- 13.7.4 South Korea
- 13.7.5 Singapore
- 13.7.6 Malaysia
- 13.7.7 Australia
- 13.7.8 Thailand
- 13.7.9 Philippines
- 13.7.10 Rest of Asia-Pacific
- SECTION 14 - SOUTH AMERICA ANIME MOVIES AND TV SHOWS MARKET
- 14.1 South America Summary
- 14.2 Market Attractive Index
- 14.3 South America Anime Movies and TV Shows Market, by Type (2019-2032)
- 14.4 South America Anime Movies and TV Shows Market, by Genre (2019-2032)
- 14.5 South America Anime Movies and TV Shows Market, by Audience (2019-2032)
- 14.6 South America Anime Movies and TV Shows Market, by Platform (2019-2032)
- 14.7 South America Anime Movies and TV Shows Market, by Country (2019-2032)
- 14.7.1 Brazil
- 14.7.2 Argentina
- 14.7.3 Chile
- 14.7.4 Colombia
- 14.7.5 Rest of South America
- SECTION 15 - MIDDLE EAST AND AFRICA ANIME MOVIES AND TV SHOWS MARKET
- 15.1 Middle East and Africa Summary
- 15.2 Market Attractive Index
- 15.3 Middle East and Africa Anime Movies and TV Shows Market, by Type (2019-2032)
- 15.4 Middle East and Africa Anime Movies and TV Shows Market, by Genre (2019-2032)
- 15.5 Middle East and Africa Anime Movies and TV Shows Market, by Audience (2019-2032)
- 15.6 Middle East and Africa Anime Movies and TV Shows Market, by Platform (2019-2032)
- 15.7 Middle East and Africa Anime Movies and TV Shows Market, by Country (2019-2032)
- 15.7.1 Kingdom of Saudi Arabia
- 15.7.2 South Africa
- 15.7.3 U.A.E.
- 15.7.4 Egypt
- 15.7.5 Rest of Middle East and Africa
- SECTION 16 - COMPANY SHARE ANALYSIS
- 16.1 Global Anime Movies and TV Shows Market, Company Share Analysis
- 16.2 North America Anime Movies and TV Shows Market, Company Share Analysis
- 16.3 Europe Anime Movies and TV Shows Market, Company Share Analysis
- 16.4 Asia-Pacific Anime Movies and TV Shows Market, Company Share Analysis
- SECTION 17 - COMPANY PROFILES
- 17.1 Pierrot Co., Ltd.
- 17.1.1 Company Snapshot
- 17.1.2 Financial Overview
- 17.1.3 Product Portfolio
- 17.1.4 Recent Developments
- 17.2 Production I.G
- 17.2.1 Company Snapshot
- 17.2.2 Financial Overview
- 17.2.3 Product Portfolio
- 17.2.4 Recent Developments
- 17.3 Studio Ghibli, Inc.
- 17.3.1 Company Snapshot
- 17.3.2 Financial Overview
- 17.3.3 Product Portfolio
- 17.3.4 Recent Developments
- 17.4 Kyoto Animation Co., Ltd.
- 17.4.1 Company Snapshot
- 17.4.2 Financial Overview
- 17.4.3 Product Portfolio
- 17.4.4 Recent Developments
- 17.5 GOOD SMILE COMPANY
- 17.5.1 Company Snapshot
- 17.5.2 Financial Overview
- 17.5.3 Product Portfolio
- 17.5.4 Recent Developments
- 17.6 TOEI ANIMATION Co., Ltd.
- 17.6.1 Company Snapshot
- 17.6.2 Financial Overview
- 17.6.3 Product Portfolio
- 17.6.4 Recent Developments
- 17.7 Discotek Media
- 17.7.1 Company Snapshot
- 17.7.2 Financial Overview
- 17.7.3 Product Portfolio
- 17.7.4 Recent Developments
- 17.8 Netflix
- 17.8.1 Company Snapshot
- 17.8.2 Financial Overview
- 17.8.3 Product Portfolio
- 17.8.4 Recent Developments
- 17.9 Anime Network
- 17.9.1 Company Snapshot
- 17.9.2 Financial Overview
- 17.9.3 Product Portfolio
- 17.9.4 Recent Developments
- 17.10 Tubi, Inc.
- 17.10.1 Company Snapshot
- 17.10.2 Financial Overview
- 17.10.3 Product Portfolio
- 17.10.4 Recent Developments
- SECTION 18 - RELATED REPORTS
- SECTION 19 - DISCLAIMER
RESEARCH METHODOLOGY
RESEARCH AND DATA COLLECTION
- Research articles published on Technium
- Science and MDPI
- Research publications by government approved associations and societies
DATA PRE-PROCESSING
The term "data pre-processing" refers to the collection of procedures and methods used to clean, modify, and make ready for analysis the raw data gathered during research and data collection. The completion of this phase is necessary to guarantee that the data are reliable, consistent, and appropriate for statistical analysis and other data-driven tasks. The data pre-processing ensures that the information gathered from research and data collection is comparable and expressed in standard units, by the integration of missing data pointers and algorithmic approaches.
MODELING AND FORECASTING
QUALITY ASSURANCE AND OUTPUT
Quality assurance and output involves the process of validation, adjustments, further publications of key market indicators. Extensive plausibility and consistency tests are performed on derived time series to ensure the high degree of quality of our market analysis. This quality assurance procedure also includes rigorous inspection, validation, and editing by an experienced management team to assure the dependability of the published data.